Hollow Knight
Hollow Knight has an nxnative game profile. Check its developer notes for platform-specific details.
Details
| Titel-ID | 0100633007D48000 |
|---|---|
| Versie | 1.5.12620 |
| SDK | 20.5.21 |
| Engine / ontwikkelaar | Unity 6000.0.61f1 IL2CPP, FMOD |
| Grafische API | NVN |
| Framerate | Zoals op de Switch |
Hoe het draait (Alleen Engels)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.5.12620 (v589824) over the base game, SDK 20.5.21. Unity 6000.0.61f1 IL2CPP with FMOD (one AudioOut) on NVN. Modules main, subsdk0 (the SDK's movie library, for the MP4 cinematics) and sdk. Plays on the Mac: the title, a new game, the prologue text and opening cinematic, then King's Pass: walking, jumping, nail attacks, breaking its walls, killing crawlids, geo, damage, death, the shade, respawning, and a save loaded after a restart. No game-specific rewriter cut and no host change of its own. iPhone and iPad validation remains open.
Bekende problemen
- Geen bekend.
Packen
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/hollow-knight -k ~/keys/prod.keys