详细信息
| 开发商 | Studio MDHR |
|---|---|
| Switch 发行 | 2019 |
| 类型 | 动作 |
| 标题 ID | 0100A5C00D162000 |
| 版本 | 1.3.7 |
| SDK | 5.5.0 |
| 引擎 / 开发商 | Unity 2017.4 IL2CPP |
| 图形 API | NVN |
| 帧率 | 与 Switch 相同 |
| 默认触控布局 | 2D |
运行情况 (仅英文)
Needs a mem_used above the default 64 MB for its 80 MB of rewritten modules; the host never reports a ZCull storage size of 0.
Update 1.3.7 (v655360) over the base game; its DLC (The Delicious Last Course) is mounted as add-on content 1. SDK 5.5.0, NVN API 53.313. Unity 2017.4.9f1 IL2CPP on NVN. Modules main, subsdk0 (the movie module, NintendoSDK_movie) and sdk. Plays on the iPhone. On the Mac it was brought up with no host change: the title, the save slots, the opening storybook, Elder Kettle's house, Inkwell Isle One and Forest Follies at 60 fps with no red line. Unity 2017.4's serialized and Shader formats (unityfs.py, shader_split.py) and the rewriter's jump-table form (patch_nso.py) were found by armyja on this game (GitHub pull requests #1, #2).
已知问题
- 暂无已知问题。
打包
把基础游戏和更新(NSP 或 XCI)放进同一个文件夹,然后运行:
python3 scripts/build_ipa_from_nsp.py ~/Games/cuphead -k ~/keys/prod.keys