Balatro
A poker-based deckbuilder where Jokers rewrite the scoring rules and a single lucky hand can break the game open.
Détails
| Développeur | LocalThunk / Playstack |
|---|---|
| Sortie sur Switch | 2024 |
| Genre | Roguelike |
| ID du titre | 0100CD801CE5E000 |
| Version | 1.1.3 |
| SDK | 18.3.2 |
| Moteur / développeur | LÖVE 11.4 (love-nx, LuaJIT, SDL) |
| API graphique | OpenGL |
| Fréquence d'images | Comme sur Switch |
Fonctionnement (En anglais uniquement)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1.3 (v851968), SDK 18.3.2. LÖVE 11.4 ("Mysterious Mysteries", love-nx) with LuaJIT 2.1.0-beta3 in its interpreter and SDL: the game is Lua source in the RomFS (main.lua, game.lua, engine/, functions/), its pictures PNG, its sound Ogg Vorbis through OpenAL Soft on the audio renderer. It renders with OpenGL, not NVN: NVIDIA's desktop GL 4.5 through EGL, which the host implements on Metal (dm/gfx/gl/hle_gl.m) on the core profile's paths. Modules main and sdk; sdk is the same build as Absolum's (0100A83022A22000). subsdk0 (NVIDIA's OpenGL driver) and subsdk1 (NVIDIA's Vulkan driver) are never loaded.
Problèmes connus
- played by touch
Empaquetage
Mettez le jeu de base et la mise à jour (NSP ou XCI) dans un même dossier, puis lancez :
python3 scripts/build_ipa_from_nsp.py ~/Games/balatro -k ~/keys/prod.keys