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Dead Cells

Dead Cells has an nxnative game profile. Check its developer notes for platform-specific details.

Dead Cells

Details

Title ID0100646009FBE000
Version1.25.0
SDK13.3.5
Engine / developerHeaps / HashLink (HL/C)
Graphics APINVN
Frame rateAs on Switch

How it runs (English only)

See the linked per-game profile for tested builds, platform details and known limitations.

Update 1.25.0 (v3014656; the title shows version 35, "The End Is Near") over the base game, SDK 13.3.5. Motion Twin's game on Heaps and HashLink, its Haxe code compiled to C (HL/C) in main, with its own NVN driver (nx.nvn.NvnDriver) on NVN 55.15. Modules main, subsdk0 (GLSLC) and sdk. The five DLC NSPs are licences only. It runs on the Mac at 60 fps with sound and saves. An unsigned IPA has not been built; iOS is untested.

Known issues

Packing

Put the base game and update (NSP or XCI) in one folder, then:

python3 scripts/build_ipa_from_nsp.py ~/Games/dead-cells -k ~/keys/prod.keys