Fire Emblem Fortune's Weave
Fire Emblem Fortune's Weave has an nxnative game profile. Check its developer notes for platform-specific details.
The 60 fps upgrade only works with the exact update version listed above; other versions run without it.
Details
| Title ID | 04007EF01F8AE000 |
|---|---|
| Version | v131072 |
| SDK | 22.2.0 (Ounce) |
| Engine / developer | Intelligent Systems' engine, NintendoWare |
| Graphics API | NVN2 |
| Frame rate | 60 fps (30 fps on Switch) |
How it runs (English only)
See the linked per-game profile for tested builds, platform details and known limitations.
A Switch 2 game: v131072, SDK 22.2.0 built for the Switch 2 (Ounce), NVN2 API 231.40. Intelligent Systems' engine on NintendoWare (G3d, Ui2d, Vfx, Atk), PhysX 5.6, a deferred renderer. Modules main, subsdk2 (movies) and sdk; subsdk0 (DLSS) and subsdk1 (CUDA) are not loaded. Plays on the Mac: the opening movie, the dialogue and the first battle map, whose first turn matches published footage, and its battle scenes in the user's playtest. No IPA has been built.
Known issues
- Switch 2, Mac only, from a dump, 60 fps with v131072
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/fire-emblem-fortune-s-weave -k ~/keys/prod.keys