Mario + Rabbids Kingdom Battle
Mario meets the Rabbids in a turn-based tactics game with team jumps and cover-based combat.
Details
| Developer | Ubisoft Milan / Ubisoft Paris |
|---|---|
| Switch release | 2017 |
| Genre | Tactical RPG |
| Title ID | 010067300059A000 |
| Version | 1.9.589692 |
| SDK | 4.4.0 |
| Engine / developer | Ubisoft Snowdrop |
| Graphics API | NVN |
| Frame rate | As on Switch |
How it runs (English only)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.9.589692 (v589824) over the supplied base game, SDK 4.4.0, Ubisoft's Snowdrop engine on NVN, with Havok and Wwise. The loaded modules are main, subsdk0 (GLSLC) and sdk. The supplied DLC packages are indices 1–4. Brief Mac gameplay testing passed; iOS is unvalidated.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/mario-rabbids-kingdom-battle -k ~/keys/prod.keys