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Pokémon Violet

Pokémon Violet has an nxnative game profile. Check its developer notes for platform-specific details.

Pokémon Violet

Details

Title ID01008F6008C5E000
Version1.0.0
SDK13.3.5
Engine / developerGame Freak's Trinity engine
Graphics APINVN
Frame rateAs on Switch

How it runs (English only)

See the linked per-game profile for tested builds, platform details and known limitations.

Base game 1.0.0 (v0), SDK 13.3.5, Game Freak's Trinity engine on NVN. Pokémon Scarlet's twin (0100A3D008C5C000): the same sdk (3644a676…) and subsdk0 (d0f13015…, Nintendo's movie module) builds, byte for byte; only main is a build of its own (959ed651…, Scarlet's is ca44e7dd…). Everything in Scarlet's note about the engine, memory, shaders, pipeline preparation and its open items holds here; this note gives only what differs or was checked again. The profile is Scarlet's with Violet's title, name, IPA name, build row and shader tables.

Known issues

Packing

Put the base game and update (NSP or XCI) in one folder, then:

python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-violet -k ~/keys/prod.keys