Super Mario Bros. Wonder
A 2D Mario in which Wonder Flowers bend the level around you: pipes come alive, enemies rain down, and the rules change on the spot.
Details
| Developer | Nintendo EPD |
|---|---|
| Switch release | 2023 |
| Genre | Platformer |
| Title ID | 010015100B514000 |
| Version | 1.2.1 |
| SDK | 16.2.12 (1.0.0: 16.2.0) |
| Engine / developer | Nintendo EPD |
| Graphics API | NVN |
| Frame rate | As on Switch |
| Default touch layout | 2D |
How it runs (English only)
The reference profile of the project. Its shaders are extracted from the game's RomFS and translated to Metal.
Base game v0 (1.0.0, SDK 16.2.0), update 1.0.1 (v65536, SDK 16.2.0; short Mac crash regression only) and update 1.2.1 (v327680, a new main build on SDK 16.2.12); the profile records these builds and packs 1.2.1 by default. Nintendo EPD's engine (sead, agl), on NVN 55 (it requires 55.x with minor ≥ 15). Modules main and sdk. The first game of this repository, after Diablo II: Resurrected in d2r-mobile: much of the host was brought up on it. Plays on the iPhone. The README lists its IPA at about 4 GB.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-bros-wonder -k ~/keys/prod.keys