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FINAL FANTASY RESONANCE

A Square Enix title built on Unreal Engine 5, supported with 60 fps on the host.

FINAL FANTASY RESONANCE

Il passaggio a 60 fps funziona solo con l'esatta versione dell'aggiornamento indicata sopra; con le altre versioni il gioco gira senza.

Dettagli

SviluppatoreSquare Enix
ID titolo0100606026F12000
Versione1.0.1
SDK20.5.17
Motore / sviluppatoreUnreal Engine 5.6.1
API graficaNVN
Frame rate60 fps (30 fps su Switch)

Come gira (Solo in inglese)

See the linked per-game profile for tested builds, platform details and known limitations.

Update 1.0.1 (v65536) over the base game, SDK 20.5.17. Square Enix, Unreal Engine 5.6.1 (SDK MW+EpicGames+UnrealEngine-5_6_1 in main; the desktop renderer, SF_GLSL_SWITCH shaders), NVN, CRIWARE sound. Modules main, subsdk0 (the movie module, which main imports from) and sdk; sdk and subsdk0 are the builds STEINS;GATE RE:BOOT runs (01008BC024FDE000). Plays on the iPhone; 60 fps (30 on the Switch) by the host's write of rhi.SyncInterval.

Problemi noti

Impacchettare

Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:

python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-resonance -k ~/keys/prod.keys