Home / Games / FINAL FANTASY RESONANCE

FINAL FANTASY RESONANCE

A Square Enix title built on Unreal Engine 5, supported with 60 fps on the host.

FINAL FANTASY RESONANCE

The 60 fps upgrade only works with the exact update version listed above; other versions run without it.

Details

DeveloperSquare Enix
Title ID0100606026F12000
Version1.0.1
SDK20.5.17
Engine / developerUnreal Engine 5.6.1
Graphics APINVN
Frame rate60 fps (30 fps on Switch)

How it runs (English only)

See the linked per-game profile for tested builds, platform details and known limitations.

Update 1.0.1 (v65536) over the base game, SDK 20.5.17. Square Enix, Unreal Engine 5.6.1 (SDK MW+EpicGames+UnrealEngine-5_6_1 in main; the desktop renderer, SF_GLSL_SWITCH shaders), NVN, CRIWARE sound. Modules main, subsdk0 (the movie module, which main imports from) and sdk; sdk and subsdk0 are the builds STEINS;GATE RE:BOOT runs (01008BC024FDE000). Plays on the iPhone; 60 fps (30 on the Switch) by the host's write of rhi.SyncInterval.

Known issues

Packing

Put the base game and update (NSP or XCI) in one folder, then:

python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-resonance -k ~/keys/prod.keys