Pokémon Sword
Galar's Gym Challenge, with the Wild Area and Dynamax battles.
Dettagli
| Sviluppatore | Game Freak / The Pokémon Company |
|---|---|
| Uscita su Switch | 2019 |
| Genere | GdR |
| ID titolo | 0100ABF008968000 |
| Versione | 1.3.2 |
| SDK | 7.3.2 |
| Motore / sviluppatore | Game Freak's engine (before Trinity) |
| API grafica | NVN |
| Frame rate | Come su Switch |
Come gira (Solo in inglese)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.3.2 (v458752) over the base game, SDK 7.3.2. Game Freak's engine before Trinity, on NVN, with Wwise sound (a 6-channel AudioOut), Pia / NEX networking and Silicon Studio's YEBIS post effects. Modules main, subsdk0 (the movie module), subsdk1 (GLSLC, which main imports but never calls) and sdk; sdk and subsdk0 are the same builds as Super Mario Odyssey 1.4.1's (0100000000010000). Started from the provisional profile the NSP script wrote from its survey (dm/games/profile_guess.py). Plays on the iPhone (IPA 12.4 GB) at 30 fps, as on the Switch. Pokémon Shield (01008DB008C2C000) has the same modules but main and the same shaders.
Problemi noti
- Nessuno noto.
Impacchettare
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-sword -k ~/keys/prod.keys