详细信息
| 开发商 | Game Freak / The Pokémon Company |
|---|---|
| Switch 发行 | 2019 |
| 类型 | 角色扮演 |
| 标题 ID | 0100ABF008968000 |
| 版本 | 1.3.2 |
| SDK | 7.3.2 |
| 引擎 / 开发商 | Game Freak's engine (before Trinity) |
| 图形 API | NVN |
| 帧率 | 与 Switch 相同 |
运行情况 (仅英文)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.3.2 (v458752) over the base game, SDK 7.3.2. Game Freak's engine before Trinity, on NVN, with Wwise sound (a 6-channel AudioOut), Pia / NEX networking and Silicon Studio's YEBIS post effects. Modules main, subsdk0 (the movie module), subsdk1 (GLSLC, which main imports but never calls) and sdk; sdk and subsdk0 are the same builds as Super Mario Odyssey 1.4.1's (0100000000010000). Started from the provisional profile the NSP script wrote from its survey (dm/games/profile_guess.py). Plays on the iPhone (IPA 12.4 GB) at 30 fps, as on the Switch. Pokémon Shield (01008DB008C2C000) has the same modules but main and the same shaders.
已知问题
- 暂无已知问题。
打包
把基础游戏和更新(NSP 或 XCI)放进同一个文件夹,然后运行:
python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-sword -k ~/keys/prod.keys