Pokémon Legends: Z-A
A Pokémon adventure in Lumiose City with real-time battles in a redeveloped urban setting.
詳細
| 開発元 | Game Freak / The Pokémon Company |
|---|---|
| Switch 発売 | 2025 |
| ジャンル | RPG |
| タイトル ID | 0100F43008C44000 |
| バージョン | 2.0.2 |
| SDK | 19.3.11 |
| エンジン / 開発元 | Game Freak (Trinity) |
| グラフィックス API | NVN |
| フレームレート | Switch と同じ |
| 既定のタッチ配置 | 2D |
動作状況 (英語のみ)
Trinity engine: FlatBuffers packs, every file Oodle-compressed, decoded with the game's own decoder. Characters are skinned with transform feedback.
Update 2.0.2 (v393216) over the base game, SDK 19.3.11 (NVN 55). Game Freak's Trinity engine with Havok 2022.2 on NVN. Modules main and sdk. Started from the provisional profile the NSP script wrote from its survey (dm/games/profile_guess.py). Playable on the iPhone at 30 fps with a memory footprint of about 2 GB; on the Mac brought up through the language select, character creation, the opening and the first minutes of play in Lumiose City at a steady 30 fps.
既知の問題
- 既知の問題はありません。
パッケージ
本編とアップデート(NSP または XCI)を同じフォルダに入れて、次を実行します:
python3 scripts/build_ipa_from_nsp.py ~/Games/pokemon-legends-z-a -k ~/keys/prod.keys