Super Mario RPG
Super Mario RPG has an nxnative game profile. Check its developer notes for platform-specific details.
Ayrıntılar
| Başlık kimliği | 0100BC0018138000 |
|---|---|
| Sürüm | 1.0.1 |
| SDK | 14.3.1 |
| Motor / geliştirici | Unity 2021.3.15f1 IL2CPP, CRIWARE |
| Grafik API | NVN |
| Kare hızı | Switch'teki gibi |
Nasıl çalışıyor (Yalnızca İngilizce)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.1 (v65536) over the base game, SDK 14.3.1. Unity 2021.3.15f1 IL2CPP with CRIWARE on NVN. Modules main, subsdk0 (the SDK's movie library) and sdk. Plays on the Mac from a fresh save: the opening movie, the title, a new game with its opening cutscene, the first corridor of Bowser's Keep and the first Terrapin battle. That is a short test: the battle was not finished, and the route ran on the provisional profile, which has the same shaders; the registered profile ran a 60 s boot from a fresh save into the opening movie. No game-specific rewriter cut and no host change of its own. iPhone and iPad validation remains open.
Bilinen sorunlar
- Bilinen yok.
Paketleme
Ana oyunu ve güncellemeyi (NSP veya XCI) tek bir klasöre koy, sonra şunu çalıştır:
python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-rpg -k ~/keys/prod.keys