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Super Mario RPG

Super Mario RPG has an nxnative game profile. Check its developer notes for platform-specific details.

Super Mario RPG

Details

Title ID0100BC0018138000
Version1.0.1
SDK14.3.1
Engine / developerUnity 2021.3.15f1 IL2CPP, CRIWARE
Graphics APINVN
Frame rateAs on Switch

How it runs (English only)

See the linked per-game profile for tested builds, platform details and known limitations.

Update 1.0.1 (v65536) over the base game, SDK 14.3.1. Unity 2021.3.15f1 IL2CPP with CRIWARE on NVN. Modules main, subsdk0 (the SDK's movie library) and sdk. Plays on the Mac from a fresh save: the opening movie, the title, a new game with its opening cutscene, the first corridor of Bowser's Keep and the first Terrapin battle. That is a short test: the battle was not finished, and the route ran on the provisional profile, which has the same shaders; the registered profile ran a 60 s boot from a fresh save into the opening movie. No game-specific rewriter cut and no host change of its own. iPhone and iPad validation remains open.

Known issues

Packing

Put the base game and update (NSP or XCI) in one folder, then:

python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-rpg -k ~/keys/prod.keys