详细信息
| 开发商 | PlatinumGames |
|---|---|
| Switch 发行 | 2018 |
| 类型 | 动作 |
| 标题 ID | 010076F0049A2000 |
| 版本 | 1.1 |
| SDK | 3.6.0 |
| 引擎 / 开发商 | PlatinumGames' engine (Wii U form) |
| 图形 API | NVN |
| 帧率 | 与 Switch 相同 |
运行情况 (仅英文)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1 (v65536) over the base game, SDK 3.6.0. PlatinumGames' own engine in its Wii U form on NVN, as Bayonetta 2: the same sdk and subsdk0 builds (subsdk0 is NVN's GLSLC, which main imports), and no host change. CRI middleware throughout: the file system (CPK), ADX2 sound (se/ and bgm/, .acf / .awb) through one 6-channel AudioOut, and Sofdec movies (USM), all decoded by the game's own code. Plays on the iPhone (IPA 8.8 GB). Its profile is Bayonetta 2's with its own build row and tables.
已知问题
- 暂无已知问题。
打包
把基础游戏和更新(NSP 或 XCI)放进同一个文件夹,然后运行:
python3 scripts/build_ipa_from_nsp.py ~/Games/bayonetta -k ~/keys/prod.keys