详细信息
| 开发商 | PlatinumGames |
|---|---|
| Switch 发行 | 2018 |
| 类型 | 动作 |
| 标题 ID | 01007960049A0000 |
| 版本 | 1.2 |
| SDK | 3.6.0 |
| 引擎 / 开发商 | PlatinumGames' engine (Wii U form) |
| 图形 API | NVN |
| 帧率 | 与 Switch 相同 |
运行情况 (仅英文)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.2 (v131072) over the base game, SDK 3.6.0 (no other game's sdk build), the oldest SDK until OCTOPATH TRAVELER's 3.5.1. PlatinumGames' own engine in its Wii U form (not Bayonetta 3's) on NVN. Modules main, subsdk0 (NVN's GLSLC: main imports glslcCompile but did not call it on the route below) and sdk. Wwise sound through two 6-channel AudioOuts; CRI's file system (CPK) and Sofdec movies (USM), both decoded by the game's own code. Plays on the iPhone (IPA 12.5 GB). Bayonetta runs on the same sdk and subsdk0 builds.
已知问题
- 暂无已知问题。
打包
把基础游戏和更新(NSP 或 XCI)放进同一个文件夹,然后运行:
python3 scripts/build_ipa_from_nsp.py ~/Games/bayonetta-2 -k ~/keys/prod.keys