详细信息
| 开发商 | Nintendo |
|---|---|
| Switch 发行 | 2026 |
| 类型 | 节奏 |
| 标题 ID | 0100D9F01D474000 |
| 版本 | 1.0.0 |
| SDK | 21.4.0 |
| 引擎 / 开发商 | Nintendo |
| 图形 API | NVN |
| 帧率 | 与 Switch 相同 |
| 默认触控布局 | 2D |
运行情况 (仅英文)
Plays handheld with Boost (op_mode handheld, perf_mode boost), which skips its TV latency calibration and keeps the 1920x1080 draw size.
Base game 1.0.0 (v0), SDK 21.4.0, the newest SDK so far. Nintendo's own 2D engine on NVN; audio is the SDK's AudioRenderer (sound/sm//.cwv). Modules main and sdk. Plays on the iPhone, handheld with Boost.
已知问题
- 暂无已知问题。
打包
把基础游戏和更新(NSP 或 XCI)放进同一个文件夹,然后运行:
python3 scripts/build_ipa_from_nsp.py ~/Games/rhythm-heaven-groove -k ~/keys/prod.keys