Donkey Kong Country: Tropical Freeze
A demanding 2D platformer with Donkey Kong and his friends, full of snowy islands, rolling carts and secret exits.
Details
| Entwickler | Retro Studios |
|---|---|
| Switch-Release | 2018 |
| Genre | Jump 'n' Run |
| Titel-ID | 0100C1F0051B6000 |
| Version | 1.0.2 |
| SDK | 4.4.0 |
| Engine / Entwickler | Retro Studios' engine |
| Grafik-API | NVN |
| Bildrate | Wie auf der Switch |
So läuft es (Nur Englisch)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.2 (v131072) over the base game, SDK 4.4.0, Retro Studios' own engine (RFRM forms, the Wii U game's engine), NVN. Modules main, subsdk0 (the SDK's movie library) and sdk; sdk and subsdk0 are the same builds as Mario Kart 8 Deluxe's. main exports its own C++ names (76,513 dynamic symbols: CShaderCore_NVN, NMaterialArchive, CAxalSystem …), so Ghidra names nearly every function. RomFS is 83 files: MaterialArchive.arc, PreLoadPak.pak, MiscData.pak, UI/UIPak.pak, a .pak per world and level, and seven .mp4 movies.
Bekannte Probleme
- Keine bekannt.
Packen
Lege Basisspiel und Update (NSP oder XCI) in einen Ordner und führe aus:
python3 scripts/build_ipa_from_nsp.py ~/Games/donkey-kong-country-tropical-freeze -k ~/keys/prod.keys