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Paper Mario: The Thousand-Year Door

A full remake of the GameCube RPG: turn-based battles with timed button presses, a paper-craft world and a story about an ancient door.

Paper Mario: The Thousand-Year Door

Die 60-fps-Verbesserung funktioniert nur mit der oben genannten genauen Update-Version; mit anderen Versionen läuft das Spiel ohne sie.

Details

EntwicklerIntelligent Systems / Nintendo
Switch-Release2024
GenreRollenspiel
Titel-ID0100ECD018EBE000
Version1.0.1
SDK15.3.2
Engine / EntwicklerIntelligent Systems' engine on NintendoWare
Grafik-APINVN
Bildrate60 fps (30 fps auf der Switch)

So läuft es (Nur Englisch)

See the linked per-game profile for tested builds, platform details and known limitations.

Update 1.0.1 (v65536), SDK 15.3.2. Intelligent Systems' engine on NintendoWare (G3d, Vfx, Atk) on NVN. Modules main, subsdk0 (the SDK's movie library) and sdk; sdk is the build Celeste ships (01002B30028F6000). Playable on the iPhone since the spin waits (CPU); 60 fps (30 on the Switch) through the host's frame step. On the Mac: the title, a new file, the storybook prologue, Peach in Rogueport, Mario's house, the letter and the boat into Rogueport, with Mario under control on the docks, with music and sound, at 60 fps and the game's normal speed; no crash in eight minutes.

Bekannte Probleme

Packen

Lege Basisspiel und Update (NSP oder XCI) in einen Ordner und führe aus:

python3 scripts/build_ipa_from_nsp.py ~/Games/paper-mario-the-thousand-year-door -k ~/keys/prod.keys