Paper Mario: The Thousand-Year Door
A full remake of the GameCube RPG: turn-based battles with timed button presses, a paper-craft world and a story about an ancient door.
Die 60-fps-Verbesserung funktioniert nur mit der oben genannten genauen Update-Version; mit anderen Versionen läuft das Spiel ohne sie.
Details
| Entwickler | Intelligent Systems / Nintendo |
|---|---|
| Switch-Release | 2024 |
| Genre | Rollenspiel |
| Titel-ID | 0100ECD018EBE000 |
| Version | 1.0.1 |
| SDK | 15.3.2 |
| Engine / Entwickler | Intelligent Systems' engine on NintendoWare |
| Grafik-API | NVN |
| Bildrate | 60 fps (30 fps auf der Switch) |
So läuft es (Nur Englisch)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.1 (v65536), SDK 15.3.2. Intelligent Systems' engine on NintendoWare (G3d, Vfx, Atk) on NVN. Modules main, subsdk0 (the SDK's movie library) and sdk; sdk is the build Celeste ships (01002B30028F6000). Playable on the iPhone since the spin waits (CPU); 60 fps (30 on the Switch) through the host's frame step. On the Mac: the title, a new file, the storybook prologue, Peach in Rogueport, Mario's house, the letter and the boat into Rogueport, with Mario under control on the docks, with music and sound, at 60 fps and the game's normal speed; no crash in eight minutes.
Bekannte Probleme
- Keine bekannt.
Packen
Lege Basisspiel und Update (NSP oder XCI) in einen Ordner und führe aus:
python3 scripts/build_ipa_from_nsp.py ~/Games/paper-mario-the-thousand-year-door -k ~/keys/prod.keys