Kirby and the Forgotten Land
Kirby's first fully 3D adventure: inhale enemies, copy abilities and use Mouthful Mode to move cars and vending machines.
Détails
| Développeur | HAL Laboratory |
|---|---|
| Sortie sur Switch | 2022 |
| Genre | Plateforme |
| ID du titre | 01004D300C5AE000 |
| Version | 1.1.0 |
| SDK | 11.4.0 |
| Moteur / développeur | HAL Laboratory's engine (NintendoWare) |
| API graphique | NVN |
| Fréquence d'images | Comme sur Switch |
Fonctionnement (En anglais uniquement)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1.0 (v65536) over the base game, SDK 11.4.0. HAL Laboratory's own engine on NintendoWare (G3d, Font, Fxt) with nn::atk2 sound and NEX online. Modules main, subsdk0 (NintendoSDK_movie 11.4.0) and sdk; no other profile ships these sdk and subsdk0 builds. Plays on the Mac at 30 fps, as on the Switch: the online and difficulty prompts, the 1080p opening movie, the beach and the walk through Point of Arrival with its guide movies, the reveal of the city, inhaling a Blade Knight for the Sword ability, fights with Awoofies and Bronto Burts, the title screen and continuing a file. An unsigned IPA is built; iOS is untested.
Problèmes connus
- Aucun connu.
Empaquetage
Mettez le jeu de base et la mise à jour (NSP ou XCI) dans un même dossier, puis lancez :
python3 scripts/build_ipa_from_nsp.py ~/Games/kirby-and-the-forgotten-land -k ~/keys/prod.keys