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Kirby and the Forgotten Land

Kirby's first fully 3D adventure: inhale enemies, copy abilities and use Mouthful Mode to move cars and vending machines.

Kirby and the Forgotten Land

Details

DeveloperHAL Laboratory
Switch release2022
GenrePlatformer
Title ID01004D300C5AE000
Version1.1.0
SDK11.4.0
Engine / developerHAL Laboratory's engine (NintendoWare)
Graphics APINVN
Frame rateAs on Switch

How it runs (English only)

See the linked per-game profile for tested builds, platform details and known limitations.

Update 1.1.0 (v65536) over the base game, SDK 11.4.0. HAL Laboratory's own engine on NintendoWare (G3d, Font, Fxt) with nn::atk2 sound and NEX online. Modules main, subsdk0 (NintendoSDK_movie 11.4.0) and sdk; no other profile ships these sdk and subsdk0 builds. Plays on the Mac at 30 fps, as on the Switch: the online and difficulty prompts, the 1080p opening movie, the beach and the walk through Point of Arrival with its guide movies, the reveal of the city, inhaling a Blade Knight for the Sword ability, fights with Awoofies and Bronto Burts, the title screen and continuing a file. An unsigned IPA is built; iOS is untested.

Known issues

Packing

Put the base game and update (NSP or XCI) in one folder, then:

python3 scripts/build_ipa_from_nsp.py ~/Games/kirby-and-the-forgotten-land -k ~/keys/prod.keys