Bayonetta 2
Bigger bosses and a new Umbran Climax: Bayonetta's stylish gun-and-combo action, one step further.
Details
| Developer | PlatinumGames |
|---|---|
| Switch release | 2018 |
| Genre | Action |
| Title ID | 01007960049A0000 |
| Version | 1.2 |
| SDK | 3.6.0 |
| Engine / developer | PlatinumGames' engine (Wii U form) |
| Graphics API | NVN |
| Frame rate | As on Switch |
How it runs (English only)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.2 (v131072) over the base game, SDK 3.6.0 (no other game's sdk build), the oldest SDK until OCTOPATH TRAVELER's 3.5.1. PlatinumGames' own engine in its Wii U form (not Bayonetta 3's) on NVN. Modules main, subsdk0 (NVN's GLSLC: main imports glslcCompile but did not call it on the route below) and sdk. Wwise sound through two 6-channel AudioOuts; CRI's file system (CPK) and Sofdec movies (USM), both decoded by the game's own code. Plays on the iPhone (IPA 12.5 GB). Bayonetta runs on the same sdk and subsdk0 builds.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/bayonetta-2 -k ~/keys/prod.keys