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Celeste

A tough, tight pixel platformer about climbing Celeste Mountain and facing anxiety, with generous assist options.

Celeste

Details

DeveloperMaddy Makes Games
Switch release2018
GenrePlatformer
Title ID01002B30028F6000
Version1.4.1.1
SDK15.3.2
Engine / developerMonoGame (C# compiled by BRUTE)
Graphics APINVN
Frame rateAs on Switch
Default touch layout2D

How it runs (English only)

MonoGame for the Switch, its C# compiled to C++ by BRUTE. Its shaders are MonoGame effects (MGFX) in its XNB files and in main. It needed no host change.

Update 1.4.1.1 (v589824; the title shows v.1.4.1.0), SDK 15.3.2. MonoGame for the Switch: MonoGame's and the game's C# compiled to C++ by Sickhead's BRUTE into main (78 MB with its bss), FMOD Studio sound (its banks in Content/FMOD/Desktop) through AudioOut, on NVN. Modules main and sdk only; sdk is the same build as Paper Mario: The Thousand-Year Door 1.0.1's (0100ECD018EBE000). Brought up with no host change; plays on the iPhone.

Known issues

Packing

Put the base game and update (NSP or XCI) in one folder, then:

python3 scripts/build_ipa_from_nsp.py ~/Games/celeste -k ~/keys/prod.keys