Fire Emblem Engage
Tactical battles where heroes from past games lend their power as Emblem Rings; between missions you spend time on the Somniel.
The 60 fps upgrade only works with the exact update version listed above; other versions run without it.
Details
| Developer | Intelligent Systems |
|---|---|
| Switch release | 2023 |
| Genre | Tactical RPG |
| Title ID | 0100A6301214E000 |
| Version | 2.0.0 |
| SDK | 12.3.7 |
| Engine / developer | Intelligent Systems |
| Graphics API | NVN |
| Frame rate | 60 fps (30 fps on Switch) |
| Default touch layout | 2D |
How it runs (English only)
The 60 fps upgrade needs update 2.0.0; it does not work with other versions.
Update 2.0.0 (v327680) over the base game, SDK 12.3.7. Unity 2020.3.18f1 IL2CPP with Wwise, on NVN. Modules main, subsdk0 (NintendoSDK_movie) and sdk. Plays on the iPhone; 60 fps with 2.0.0 (30 on the Switch) through the game's own 60 fps path. The README lists its IPA at about 15 GB.
Known issues
- After switching away from the app and back, some sounds may stay silent until you restart it.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/fire-emblem-engage -k ~/keys/prod.keys