Metroid Dread
Samus is hunted by the E.M.M.I. robots on planet ZDR in a tense 2.5D exploration game.
Details
| Developer | MercurySteam / Nintendo |
|---|---|
| Switch release | 2021 |
| Genre | Metroidvania |
| Title ID | 010093801237C000 |
| Version | 2.1.0 |
| SDK | 11.4.3 |
| Engine / developer | MercurySteam / Nintendo |
| Graphics API | NVN |
| Frame rate | As on Switch |
| Default touch layout | 2D |
How it runs (English only)
Update 2.1.0, played with the 2D touch layout.
Update 2.1.0 (v327680) over the base game, SDK 11.4.3. MercurySteam's own engine on NVN; scripts are Lua 5.1 bytecode (.lc), audio is NintendoWare Atk. Modules main, subsdk0 (NintendoSDK_movie 11.4.3) and sdk; subsdk0 and sdk are the builds 13 Sentinels: Aegis Rim ships (01003FC01670C000), and the sdk is also Monster Hunter Rise's and Big Brain Academy's. Plays on the iPhone; gameplay at 60 fps, cutscenes at 30, as on the Switch.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/metroid-dread -k ~/keys/prod.keys