SHIN MEGAMI TENSEI V: Vengeance
A post-apocalyptic RPG where you recruit demons and explore Da'at, with a new route and extended story.
The 60 fps upgrade only works with the exact update version listed above; other versions run without it.
Details
| Developer | Atlus |
|---|---|
| Switch release | 2024 |
| Genre | RPG |
| Title ID | 010069C01AB82000 |
| Version | 1.0.3 |
| SDK | 15.3.2 |
| Engine / developer | Unreal Engine 4.27 |
| Graphics API | NVN |
| Frame rate | 60 fps (30 fps on Switch) |
How it runs (English only)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.3 (v196608) over the base cartridge dump. Atlus, Unreal Engine 4.27 (++UE4+Release-4.27), SDK 15.3.2, NVN, CRIWARE. Modules main, subsdk0 (NintendoSDK_movie) and sdk; the SDK and movie builds are the same as Paper Mario: The Thousand-Year Door 1.0.1.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/shin-megami-tensei-v-vengeance -k ~/keys/prod.keys