SteamWorld Heist: Ultimate Edition
SteamWorld Heist: Ultimate Edition has an nxnative game profile. Check its developer notes for platform-specific details.
Details
| Title ID | 010016100A186000 |
|---|---|
| Version | 2.2.1 |
| SDK | 4.5.0 |
| Engine / developer | Image & Form's own engine (SteamWorld) |
| Graphics API | NVN |
| Frame rate | As on Switch |
How it runs (English only)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 2.2.1 (v65536), SDK 4.5.0, on NVN (25 shaders, BNSH files). Modules main and sdk. Image & Form's own engine (the SteamWorld series' engine, an older version of the one SteamWorld Heist II runs on), with its shaders in a zip .impak archive in RomFS. The standard host and rewriter run this build with no game-specific fix: no shader overrides, rewriter cuts or host changes. The profile is the NSP script's provisional one, unchanged apart from its names (What it needs). Only this update is registered in the profile.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/steamworld-heist-ultimate-edition -k ~/keys/prod.keys