ANIMAL WELL
A pixel-art puzzle-exploration game with no dialogue and a map full of secrets, where tools unlock deeper layers of the well.
Dettagli
| Sviluppatore | Billy Basso / Bigmode |
|---|---|
| Uscita su Switch | 2024 |
| Genere | Metroidvania |
| ID titolo | 010020D01AD24000 |
| Versione | 1.0.10 |
| SDK | 20.5.7 |
| Motore / sviluppatore | its own (not named) |
| API grafica | NVN |
| Frame rate | Come su Switch |
Come gira (Solo in inglese)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.10 (v655360), SDK 20.5.7, on NVN (46 BNSH shaders). Modules main and sdk. All its assets, the shaders among them, are embedded in main: the program has no RomFS. The standard host and rewriter run this build with no game-specific fix: no shader overrides, rewriter cuts or host changes. Only this update is registered in the profile. The unsigned IPA is confirmed playable on the iPhone.
Problemi noti
- Nessuno noto.
Impacchettare
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/animal-well -k ~/keys/prod.keys