FINAL FANTASY TACTICS - The Ivalice Chronicles
The legendary tactical RPG returns with enhanced graphics and voice acting, following a war in Ivalice.
상세 정보
| 개발사 | Square Enix |
|---|---|
| Switch 출시 | 2025 |
| 장르 | 전략 RPG |
| 타이틀 ID | 010038B015560000 |
| 버전 | 1.4.0 |
| SDK | 19.3.9 |
| 엔진 / 개발사 | Square Enix |
| 그래픽 API | NVN |
| 프레임 레이트 | Switch와 동일 |
| 기본 터치 배치 | 3D |
구동 현황 (영어만)
Shaders are GLSLC outputs in loose technique files; UI textures written by the CPU into uncached pools need tex_flush_upload and tex_dirty_upload.
Update 1.4.0 (v393216) over the base game, SDK 19.3.9 (its sdk is byte-identical to Hades II's, 0100A00019DE0000). Square Enix's engine on NVN: main imports only nvnBootstrapLoader, and the bundled OpenGL driver (subsdk0, NintendoSDK_OpenGL) is not loaded, as main takes nothing from it the host does not supply. Modules main and sdk. Files are loose in resources/ and resources_nx/ (textures .tex, models, CRI ADX audio, CRI USM movies decoded by the game's own CRI Mana on the CPU); CRI Mana movies and ADX audio run in the game's own code. Playable on an iPhone.
알려진 문제
- 알려진 문제 없음.
패킹
본편과 업데이트(NSP 또는 XCI)를 한 폴더에 넣고 다음을 실행하세요:
python3 scripts/build_ipa_from_nsp.py ~/Games/final-fantasy-tactics-the-ivalice-chronicles -k ~/keys/prod.keys