SteamWorld Heist II
SteamWorld Heist II has an nxnative game profile. Check its developer notes for platform-specific details.
Details
| Titel-ID | 010089C01E9CA000 |
|---|---|
| Versie | 1.5.1 |
| SDK | 17.5.6 |
| Engine / ontwikkelaar | Thunderful's own engine (SteamWorld) |
| Grafische API | NVN |
| Framerate | Zoals op de Switch |
Hoe het draait (Alleen Engels)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.5.1 (v262144), SDK 17.5.6, on NVN (79 shaders, GLSLC programs). Modules main, subsdk0 (NintendoSDK_movie) and sdk. Thunderful's own engine (the SteamWorld series' engine, from Image & Form), with its shaders, scripts and data in two zip .pak archives in RomFS. The standard host and rewriter run this build with no game-specific fix: no shader overrides, rewriter cuts or host changes. The profile keeps the NSP script's provisional memory layout and records the observed depth mode (What it needs). Only this update is registered in the profile.
Bekende problemen
- Geen bekend.
Packen
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/steamworld-heist-ii -k ~/keys/prod.keys