SteamWorld Heist II
SteamWorld Heist II has an nxnative game profile. Check its developer notes for platform-specific details.
Ayrıntılar
| Başlık kimliği | 010089C01E9CA000 |
|---|---|
| Sürüm | 1.5.1 |
| SDK | 17.5.6 |
| Motor / geliştirici | Thunderful's own engine (SteamWorld) |
| Grafik API | NVN |
| Kare hızı | Switch'teki gibi |
Nasıl çalışıyor (Yalnızca İngilizce)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.5.1 (v262144), SDK 17.5.6, on NVN (79 shaders, GLSLC programs). Modules main, subsdk0 (NintendoSDK_movie) and sdk. Thunderful's own engine (the SteamWorld series' engine, from Image & Form), with its shaders, scripts and data in two zip .pak archives in RomFS. The standard host and rewriter run this build with no game-specific fix: no shader overrides, rewriter cuts or host changes. The profile keeps the NSP script's provisional memory layout and records the observed depth mode (What it needs). Only this update is registered in the profile.
Bilinen sorunlar
- Bilinen yok.
Paketleme
Ana oyunu ve güncellemeyi (NSP veya XCI) tek bir klasöre koy, sonra şunu çalıştır:
python3 scripts/build_ipa_from_nsp.py ~/Games/steamworld-heist-ii -k ~/keys/prod.keys