Pokémon Shield
The Shield version of the Galar adventure, with different exclusive Pokémon and gym leaders.
Szczegóły
| Deweloper | Game Freak / The Pokémon Company |
|---|---|
| Premiera na Switch | 2019 |
| Gatunek | RPG |
| ID tytułu | 01008DB008C2C000 |
| Wersja | 1.3.2 |
| SDK | 7.3.2 |
| Silnik / deweloper | Game Freak's engine (before Trinity) |
| API graficzne | NVN |
| Liczba klatek | Jak na Switchu |
Jak działa (Tylko po angielsku)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.3.2 (v458752) over the base game, SDK 7.3.2. Pokémon Sword's twin (0100ABF008968000): the same engine, and the same sdk, subsdk0 (movie) and subsdk1 (GLSLC) builds; only main is a build of its own (a1680262…, Sword's is a3b75bcd…). Everything in Sword's note about the engine, its services, files, shaders and rendering holds here; this note gives only what differs or was checked again. The profile is Sword's with Shield's title, name, IPA name, build row and shader tables. Plays on the iPhone (IPA 12.4 GB, user, 2026-10-26) and on the Mac at 30 fps, as on the Switch.
Znane problemy
- Brak znanych.
Pakowanie
Umieść grę podstawową i aktualizację (NSP lub XCI) w jednym folderze i uruchom:
python3 scripts/build_ipa_from_nsp.py ~/Games/pok-mon-shield -k ~/keys/prod.keys