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Super Mario Galaxy

Mario hops between tiny planets with their own gravity while saving Princess Peach from Bowser; the Wii classic on Switch.

Super Mario Galaxy

Detalles

DesarrolladorNintendo EAD Tokyo
Lanzamiento en Switch2007; Switch 2025
GéneroPlataformas
ID de título010099C022B96000
Versión1.3.1
SDK18
Motor / desarrolladoraNintendo EAD Tokyo (Wii, via NERD)
API gráficaVulkan
Tasa de fotogramasComo en Switch
Disposición táctil por defecto3D

Cómo funciona (Solo en inglés)

The Wii game on NERD's Hagi layer (PowerPC code recompiled into main). Renders with Vulkan and generates shaders at run time, which the packing script captures on the Mac.

Update 1.3.1 (v327680) over the base game, SDK 18.3.5. The Wii game (codename Comet) on NERD's Hagi layer, on Vulkan. The PowerPC code is statically recompiled into main (hagi.config: Cpu Jit false, Statifier true), so there is no JIT. Hagi stands in for the Wii hardware: GX on Vulkan, the DSP with its ROMs in data/dsp, the disc from the RomFS, HD texture packs in data/texture_replace and data/ondemand_texture_replace. Modules main, subsdk0 (NintendoSDK_movie, for the WebM movies in data/video_replace) and sdk; subsdk1 (GLSLC), subsdk2 (nn::pcm) and subsdk3 / subsdk4 (NVIDIA's OpenGL and Vulkan drivers) are not loaded.

Problemas conocidos

Empaquetado

Pon el juego base y la actualización (NSP o XCI) en una carpeta y ejecuta:

python3 scripts/build_ipa_from_nsp.py ~/Games/super-mario-galaxy -k ~/keys/prod.keys