Pikmin 4
Command tiny Pikmin to rescue castaways, and explore with the dog-like Oatchi in a sprawling garden world.
Dettagli
| Sviluppatore | Nintendo EPD |
|---|---|
| Uscita su Switch | 2023 |
| Genere | Strategia |
| ID titolo | 0100B7C00933A000 |
| Versione | 1.1.1 |
| SDK | 10.4.8 |
| Motore / sviluppatore | Unreal Engine 4.26.2 |
| API grafica | NVN |
| Frame rate | Come su Switch |
Come gira (Solo in inglese)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1.1 (v262144) over the base game, SDK 10.4.8 (its own sdk build). Nintendo EPD / Eighting, Unreal Engine 4.26.2 (Carrot4; SDK MW+EpicGames+UnrealEngine-4_26_2 in main), NVN, PhysX 3.4, Wwise (its own AudioOut sink, Opus through the host's software decoder), VP9 movies through Unreal's Switch media player and the SDK's movie module. Modules main, subsdk0 (the movie module: the title and the opening are VP9 movies) and sdk. Plays on the iPhone (IPA 10.8 GB); 30 fps, as on the Switch.
Problemi noti
- Nessuno noto.
Impacchettare
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/pikmin-4 -k ~/keys/prod.keys