Pikmin 4
Command tiny Pikmin to rescue castaways, and explore with the dog-like Oatchi in a sprawling garden world.
Szczegóły
| Deweloper | Nintendo EPD |
|---|---|
| Premiera na Switch | 2023 |
| Gatunek | Strategia |
| ID tytułu | 0100B7C00933A000 |
| Wersja | 1.1.1 |
| SDK | 10.4.8 |
| Silnik / deweloper | Unreal Engine 4.26.2 |
| API graficzne | NVN |
| Liczba klatek | Jak na Switchu |
Jak działa (Tylko po angielsku)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1.1 (v262144) over the base game, SDK 10.4.8 (its own sdk build). Nintendo EPD / Eighting, Unreal Engine 4.26.2 (Carrot4; SDK MW+EpicGames+UnrealEngine-4_26_2 in main), NVN, PhysX 3.4, Wwise (its own AudioOut sink, Opus through the host's software decoder), VP9 movies through Unreal's Switch media player and the SDK's movie module. Modules main, subsdk0 (the movie module: the title and the opening are VP9 movies) and sdk. Plays on the iPhone (IPA 10.8 GB); 30 fps, as on the Switch.
Znane problemy
- Brak znanych.
Pakowanie
Umieść grę podstawową i aktualizację (NSP lub XCI) w jednym folderze i uruchom:
python3 scripts/build_ipa_from_nsp.py ~/Games/pikmin-4 -k ~/keys/prod.keys