Pikmin 4
Command tiny Pikmin to rescue castaways, and explore with the dog-like Oatchi in a sprawling garden world.
Details
| Ontwikkelaar | Nintendo EPD |
|---|---|
| Switch-release | 2023 |
| Genre | Strategie |
| Titel-ID | 0100B7C00933A000 |
| Versie | 1.1.1 |
| SDK | 10.4.8 |
| Engine / ontwikkelaar | Unreal Engine 4.26.2 |
| Grafische API | NVN |
| Framerate | Zoals op de Switch |
Hoe het draait (Alleen Engels)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1.1 (v262144) over the base game, SDK 10.4.8 (its own sdk build). Nintendo EPD / Eighting, Unreal Engine 4.26.2 (Carrot4; SDK MW+EpicGames+UnrealEngine-4_26_2 in main), NVN, PhysX 3.4, Wwise (its own AudioOut sink, Opus through the host's software decoder), VP9 movies through Unreal's Switch media player and the SDK's movie module. Modules main, subsdk0 (the movie module: the title and the opening are VP9 movies) and sdk. Plays on the iPhone (IPA 10.8 GB); 30 fps, as on the Switch.
Bekende problemen
- Geen bekend.
Packen
Zet de basisgame en de update (NSP of XCI) in één map en voer uit:
python3 scripts/build_ipa_from_nsp.py ~/Games/pikmin-4 -k ~/keys/prod.keys