Hollow Knight: Silksong
Play as Hornet in the kingdom of Pharloom: fast, hand-drawn exploration with silk-powered moves and many bosses.
詳細
| 開発元 | Team Cherry |
|---|---|
| Switch 発売 | 2025 |
| ジャンル | メトロイドヴァニア |
| タイトル ID | 010013C00E930000 |
| バージョン | 1.0.30000 |
| SDK | 20.5.8 |
| エンジン / 開発元 | Unity 6000.0.50f1 IL2CPP |
| グラフィックス API | NVN |
| フレームレート | Switch と同じ |
動作状況 (英語のみ)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.0.30000 (v655360) over the base game, SDK 20.5.8. Unity 6000.0.50f1 IL2CPP with FMOD (one AudioOut) on NVN. Modules main, subsdk0 (the SDK's movie library, whose movie::Extractor demuxes the 27 MP4 cinematics, H.264 and AAC; Intro_Cinematic.mp4 after a new file) and sdk. Plays on the iPhone. On the Mac: the logos, the title, a new file, the intro poem, the opening cinematic with its sound, and Hornet under control in the first two rooms of Moss Grotto (bind, jump, attack), with music and sound, at 60 fps as on the Switch (30 while a cinematic plays, as the game asks); memory flat in play.
既知の問題
- 既知の問題はありません。
パッケージ
本編とアップデート(NSP または XCI)を同じフォルダに入れて、次を実行します:
python3 scripts/build_ipa_from_nsp.py ~/Games/hollow-knight-silksong -k ~/keys/prod.keys