详细信息
| 开发商 | Supergiant Games |
|---|---|
| Switch 发行 | 2025 |
| 类型 | Roguelike |
| 标题 ID | 0100A00019DE0000 |
| 版本 | 1.0 (base game) |
| SDK | 19.3.9 |
| 引擎 / 开发商 | Supergiant Games |
| 图形 API | NVN |
| 帧率 | 与 Switch 相同 |
| 默认触控布局 | 3D |
运行情况 (仅英文)
Unlike Hades, it renders with NVN. The two long lines through Melinoë while the staff's Omega attack charges are the game's own aim lines, not a rendering bug.
Base game v0 (the NACP's display version is 0.0.126424), SDK 19.3.9. Supergiant Games' engine on NVN, unlike Hades (0100535012974000), which renders with Vulkan. The ExeFS holds only main and sdk; this sdk is byte-identical to FINAL FANTASY TACTICS - The Ivalice Chronicles' (010038B015560000). The NSP script's provisional profile booted it on the Mac with no host change: the title, a new save, the opening and Erebus at 60 fps. Plays on the iPhone.
已知问题
- 暂无已知问题。
打包
把基础游戏和更新(NSP 或 XCI)放进同一个文件夹,然后运行:
python3 scripts/build_ipa_from_nsp.py ~/Games/hades-ii -k ~/keys/prod.keys