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Patrick's Parabox

A recursive block-pushing puzzle where boxes contain themselves, and one level can be the room inside another.

Patrick's Parabox

Detalles

DesarrolladorPatrick Traynor
Lanzamiento en Switch2022
GéneroPuzles
ID de título0100E44016C22000
Versión1.0.1
SDK13.3.7
Motor / desarrolladoraUnity 2020.3 IL2CPP
API gráficaNVN
Tasa de fotogramasComo en Switch
Disposición táctil por defecto2D

Cómo funciona (Solo en inglés)

Unity 2020.3 IL2CPP with no bundles; unityfs.py has the 2020.3 Shader layout written out, and the SDK's address-region node area is cut on its sdk build.

Update 1.0.1 (v65536) over the base game, SDK 13.3.7. Unity 2020.3.30f1 IL2CPP with FMOD on NVN. Modules main, subsdk0 (the movie module, which the game never uses) and sdk. Plays on the iPhone. On the Mac: the first-boot language menu (all ten languages drawn), the title, the hub, Intro 1 solved and Intro 2 with undo, reset and the menu, at 60 fps with music and saves (progress kept across a restart); no red line, about 0.42–0.48 GB resident, flat over four minutes.

Problemas conocidos

Empaquetado

Pon el juego base y la actualización (NSP o XCI) en una carpeta y ejecuta:

python3 scripts/build_ipa_from_nsp.py ~/Games/patricks-parabox -k ~/keys/prod.keys