Patrick's Parabox
A recursive block-pushing puzzle where boxes contain themselves, and one level can be the room inside another.
詳細
| 開発元 | Patrick Traynor |
|---|---|
| Switch 発売 | 2022 |
| ジャンル | パズル |
| タイトル ID | 0100E44016C22000 |
| バージョン | 1.0.1 |
| SDK | 13.3.7 |
| エンジン / 開発元 | Unity 2020.3 IL2CPP |
| グラフィックス API | NVN |
| フレームレート | Switch と同じ |
| 既定のタッチ配置 | 2D |
動作状況 (英語のみ)
Unity 2020.3 IL2CPP with no bundles; unityfs.py has the 2020.3 Shader layout written out, and the SDK's address-region node area is cut on its sdk build.
Update 1.0.1 (v65536) over the base game, SDK 13.3.7. Unity 2020.3.30f1 IL2CPP with FMOD on NVN. Modules main, subsdk0 (the movie module, which the game never uses) and sdk. Plays on the iPhone. On the Mac: the first-boot language menu (all ten languages drawn), the title, the hub, Intro 1 solved and Intro 2 with undo, reset and the menu, at 60 fps with music and saves (progress kept across a restart); no red line, about 0.42–0.48 GB resident, flat over four minutes.
既知の問題
- 既知の問題はありません。
パッケージ
本編とアップデート(NSP または XCI)を同じフォルダに入れて、次を実行します:
python3 scripts/build_ipa_from_nsp.py ~/Games/patricks-parabox -k ~/keys/prod.keys