TRIANGLE STRATEGY
TRIANGLE STRATEGY has an nxnative game profile. Check its developer notes for platform-specific details.
Il passaggio a 60 fps funziona solo con l'esatta versione dell'aggiornamento indicata sopra; con le altre versioni il gioco gira senza.
Dettagli
| ID titolo | 0100CC80140F8000 |
|---|---|
| Versione | 1.1.1 |
| SDK | 12.3.2 |
| Motore / sviluppatore | Unreal Engine 4.27 |
| API grafica | NVN |
| Frame rate | 60 fps (30 fps su Switch) |
Come gira (Solo in inglese)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1.1 (v262144) over the base game, SDK 12.3.2 (the same sdk and movie builds as OCTOPATH TRAVELER II). Square Enix / Artdink, Unreal Engine 4.27.0 (SDK MW+EpicGames+UnrealEngine-4_27_0): everything in one pak (Newera/Content/Paks/Newera-Switch.pak, 5.85 GB), NVN, PhysX, CRIWARE sound (a 6-channel AudioOut beside the audio renderer), the title's background movies through the SDK's movie module. Modules main, subsdk0 (the movie module) and sdk. 60 fps (30 on the Switch) by the host's write of Unreal's present interval.
Problemi noti
- Nessuno noto.
Impacchettare
Metti il gioco base e l'aggiornamento (NSP o XCI) in una cartella ed esegui:
python3 scripts/build_ipa_from_nsp.py ~/Games/triangle-strategy -k ~/keys/prod.keys