TRIANGLE STRATEGY
TRIANGLE STRATEGY has an nxnative game profile. Check its developer notes for platform-specific details.
The 60 fps upgrade only works with the exact update version listed above; other versions run without it.
Details
| Title ID | 0100CC80140F8000 |
|---|---|
| Version | 1.1.1 |
| SDK | 12.3.2 |
| Engine / developer | Unreal Engine 4.27 |
| Graphics API | NVN |
| Frame rate | 60 fps (30 fps on Switch) |
How it runs (English only)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1.1 (v262144) over the base game, SDK 12.3.2 (the same sdk and movie builds as OCTOPATH TRAVELER II). Square Enix / Artdink, Unreal Engine 4.27.0 (SDK MW+EpicGames+UnrealEngine-4_27_0): everything in one pak (Newera/Content/Paks/Newera-Switch.pak, 5.85 GB), NVN, PhysX, CRIWARE sound (a 6-channel AudioOut beside the audio renderer), the title's background movies through the SDK's movie module. Modules main, subsdk0 (the movie module) and sdk. 60 fps (30 on the Switch) by the host's write of Unreal's present interval.
Known issues
- None known.
Packing
Put the base game and update (NSP or XCI) in one folder, then:
python3 scripts/build_ipa_from_nsp.py ~/Games/triangle-strategy -k ~/keys/prod.keys