TRIANGLE STRATEGY
TRIANGLE STRATEGY has an nxnative game profile. Check its developer notes for platform-specific details.
60 幀提升只在上面列出的確切更新版本上有效,其他版本不帶此提升。
詳細資訊
| 標題 ID | 0100CC80140F8000 |
|---|---|
| 版本 | 1.1.1 |
| SDK | 12.3.2 |
| 引擎 / 開發商 | Unreal Engine 4.27 |
| 圖形 API | NVN |
| 幀率 | 60 幀(Switch 上為 30 幀) |
執行情況 (僅英文)
See the linked per-game profile for tested builds, platform details and known limitations.
Update 1.1.1 (v262144) over the base game, SDK 12.3.2 (the same sdk and movie builds as OCTOPATH TRAVELER II). Square Enix / Artdink, Unreal Engine 4.27.0 (SDK MW+EpicGames+UnrealEngine-4_27_0): everything in one pak (Newera/Content/Paks/Newera-Switch.pak, 5.85 GB), NVN, PhysX, CRIWARE sound (a 6-channel AudioOut beside the audio renderer), the title's background movies through the SDK's movie module. Modules main, subsdk0 (the movie module) and sdk. 60 fps (30 on the Switch) by the host's write of Unreal's present interval.
已知問題
- 暫無已知問題。
打包
把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:
python3 scripts/build_ipa_from_nsp.py ~/Games/triangle-strategy -k ~/keys/prod.keys