Mario Kart 8 Deluxe
The definitive Mario Kart: 48 tracks, 8-player races, battle mode and every item from the Wii U original, in 200cc if you dare.
詳細資訊
| 開發商 | Nintendo EPD |
|---|---|
| Switch 發行 | 2017 |
| 類型 | 競速 |
| 標題 ID | 0100152000022000 |
| 版本 | 4.0.1 |
| SDK | 4.4.0 |
| 引擎 / 開發商 | Nintendo (sead / agl / gsys, NintendoWare, Pia) |
| 圖形 API | NVN |
| 幀率 | 與 Switch 相同 |
執行情況 (僅英文)
See the linked per-game profile for tested builds, platform details and known limitations.
Updates 4.0.0 (v1441792) and 4.0.1 (v1507328) over the base game, SDK 4.4.0, the oldest SDK until Bayonetta 2's 3.6.0. Nintendo's sead / agl / gsys engine with NintendoWare (G3d, Ui2d, Vfx, Atk) and Pia networking, on NVN. Modules main, subsdk0 (the SDK's movie library: the menus' H.264 previews) and sdk. RomFS is mostly Yaz0-compressed SARC (.szs), BFRES models and BNTX textures, which the game reads itself. Plays on the iPhone (A20 Pro): 60 fps docked with about 6 ms of GPU time a frame, a 2.4 GB footprint with 3.7 GB of headroom, no audio underruns. Mii heads draw nothing (no firmware); see Miis.
已知問題
- no Mii heads
打包
把基礎遊戲和更新檔(NSP 或 XCI)放進同一個資料夾,然後執行:
python3 scripts/build_ipa_from_nsp.py ~/Games/mario-kart-8-deluxe -k ~/keys/prod.keys