Hyrule Warriors: Age of Calamity
《旷野之息》前传的无双游戏:以英杰们的身份,在成千上万的守护者和波克布林中杀出重围。
60 帧提升只在上面列出的确切更新版本上有效,其他版本不带此提升。
详细信息
| 开发商 | Koei Tecmo / Omega Force |
|---|---|
| Switch 发行 | 2020 |
| 类型 | 动作 |
| 标题 ID | 01002B00111A2000 |
| 版本 | 1.3.0 |
| SDK | 9.6 |
| 引擎 / 开发商 | Koei Tecmo (KTGL) |
| 图形 API | NVN |
| 帧率 | 60 帧(Switch 上为 30 帧) |
| 默认触控布局 | 3D |
运行情况 (仅英文)
KTGL engine: files in RDB archives, shaders as GLSLC outputs. The 60 fps upgrade needs update 1.3.0.
Update 1.3.0 (v327680) over the base game, with four DLC packages (one is only a licence). SDK 9.6.0. Koei Tecmo's KTGL engine on NVN. Modules main, subsdk0 (Nintendo's movie library, NintendoSDK_movie, as in Metroid Dread) and sdk. Plays on the iPhone; 60 fps (30 on the Switch) through the host's frame step. Started from the NSP script's provisional profile.
已知问题
- 暂无已知问题。
打包
把基础游戏和更新(NSP 或 XCI)放进同一个文件夹,然后运行:
python3 scripts/build_ipa_from_nsp.py ~/Games/hyrule-warriors-age-of-calamity -k ~/keys/prod.keys