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The Legend of Zelda: Link's Awakening

The Game Boy classic remade as a toy-like diorama: wake the Wind Fish by exploring Koholint Island and its dungeons.

The Legend of Zelda: Link's Awakening

Details

EntwicklerGrezzo / Nintendo
Switch-Release2019
GenreAction-Adventure
Titel-ID01006BB00C6F0000
Version1.1.0
SDK8
Engine / EntwicklerGrezzo / Nintendo
Grafik-APINVN
BildrateWie auf der Switch
Standard-Touch-Layout2D

So läuft es (Nur Englisch)

Update 1.1.0 on SDK 8.

Update 1.1.0 (v131072) over the base game, SDK 8.2.0. Grezzo's engine on NintendoWare (G3d / Ui2d / Vfx / Atk / Font), on NVN (API 53). Modules main, subsdk0 (GLSLC, NVN's runtime shader compiler), subsdk1 (NintendoSDK_movie) and sdk; Captain Toad: Treasure Tracker 1.4.2 runs the same sdk build (01009BF0072D4000). Plays on the iPhone; gameplay at 60 fps as on the Switch, event cutscenes at 30 by the game's own choice. The README lists its IPA at about 6 GB.

Bekannte Probleme

Packen

Lege Basisspiel und Update (NSP oder XCI) in einen Ordner und führe aus:

python3 scripts/build_ipa_from_nsp.py ~/Games/zelda-links-awakening -k ~/keys/prod.keys