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The Legend of Zelda: Link's Awakening

The Game Boy classic remade as a toy-like diorama: wake the Wind Fish by exploring Koholint Island and its dungeons.

The Legend of Zelda: Link's Awakening

Details

OntwikkelaarGrezzo / Nintendo
Switch-release2019
GenreActie-avontuur
Titel-ID01006BB00C6F0000
Versie1.1.0
SDK8
Engine / ontwikkelaarGrezzo / Nintendo
Grafische APINVN
FramerateZoals op de Switch
Standaard aanraakindeling2D

Hoe het draait (Alleen Engels)

Update 1.1.0 on SDK 8.

Update 1.1.0 (v131072) over the base game, SDK 8.2.0. Grezzo's engine on NintendoWare (G3d / Ui2d / Vfx / Atk / Font), on NVN (API 53). Modules main, subsdk0 (GLSLC, NVN's runtime shader compiler), subsdk1 (NintendoSDK_movie) and sdk; Captain Toad: Treasure Tracker 1.4.2 runs the same sdk build (01009BF0072D4000). Plays on the iPhone; gameplay at 60 fps as on the Switch, event cutscenes at 30 by the game's own choice. The README lists its IPA at about 6 GB.

Bekende problemen

Packen

Zet de basisgame en de update (NSP of XCI) in één map en voer uit:

python3 scripts/build_ipa_from_nsp.py ~/Games/zelda-links-awakening -k ~/keys/prod.keys