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Fire Emblem: Three Houses

Teach a class at a monastery school, lead one of three houses and then fight them on the battlefield.

Fire Emblem: Three Houses

Die 60-fps-Verbesserung funktioniert nur mit der oben genannten genauen Update-Version; mit anderen Versionen läuft das Spiel ohne sie.

Details

EntwicklerIntelligent Systems / Koei Tecmo
Switch-Release2019
GenreTaktik-RPG
Titel-ID010055D009F78000
Version1.2.0
SDK6.5
Engine / EntwicklerIntelligent Systems / Koei Tecmo
Grafik-APINVN
Bildrate60 fps (30 fps auf der Switch)
Standard-Touch-Layout3D

So läuft es (Nur Englisch)

Also KTGL; 9 of its shaders only exist as compiles of the game's own GLSLC at run time, captured once on the Mac. The upgrade needs update 1.2.0.

Update 1.2.0 (v327680) over the base game, SDK 6.5.0. Koei Tecmo's older KTGL engine on NVN (the game is co-developed with Intelligent Systems). Modules main, subsdk0 (GLSLC, NVN's runtime shader compiler), subsdk1 (the movie library, NintendoSDK_movie) and sdk. Plays on the iPhone; 60 fps (30 on the Switch) through rewriter cuts on 1.2.0 main.

Bekannte Probleme

Packen

Lege Basisspiel und Update (NSP oder XCI) in einen Ordner und führe aus:

python3 scripts/build_ipa_from_nsp.py ~/Games/fire-emblem-three-houses -k ~/keys/prod.keys