Fire Emblem: Three Houses
Teach a class at a monastery school, lead one of three houses and then fight them on the battlefield.
60fps 향상은 위에 적힌 정확한 업데이트 버전에서만 동작합니다. 다른 버전에서는 적용되지 않습니다.
상세 정보
| 개발사 | Intelligent Systems / Koei Tecmo |
|---|---|
| Switch 출시 | 2019 |
| 장르 | 전략 RPG |
| 타이틀 ID | 010055D009F78000 |
| 버전 | 1.2.0 |
| SDK | 6.5 |
| 엔진 / 개발사 | Intelligent Systems / Koei Tecmo |
| 그래픽 API | NVN |
| 프레임 레이트 | 60fps (Switch에서는 30fps) |
| 기본 터치 배치 | 3D |
구동 현황 (영어만)
Also KTGL; 9 of its shaders only exist as compiles of the game's own GLSLC at run time, captured once on the Mac. The upgrade needs update 1.2.0.
Update 1.2.0 (v327680) over the base game, SDK 6.5.0. Koei Tecmo's older KTGL engine on NVN (the game is co-developed with Intelligent Systems). Modules main, subsdk0 (GLSLC, NVN's runtime shader compiler), subsdk1 (the movie library, NintendoSDK_movie) and sdk. Plays on the iPhone; 60 fps (30 on the Switch) through rewriter cuts on 1.2.0 main.
알려진 문제
- Small square patches on the ground where decals land.
패킹
본편과 업데이트(NSP 또는 XCI)를 한 폴더에 넣고 다음을 실행하세요:
python3 scripts/build_ipa_from_nsp.py ~/Games/fire-emblem-three-houses -k ~/keys/prod.keys